Music and Audio

Around the age of 8, my parents bought me a drumset for Christmas. I started taking lessons soon after and played for about 6 years. When I turned 14 in 2006, my dad bought me a guitar, and something in me clicked. I enjoyed it an enormous amount, and I was playing all the greatest classic rock riffs in less than a year. I also immediately took a great interest in music theory. I’ve taught myself almost everything I know about it using the internet and some books.

Since then, I have played in a few church bands, a few rock bands, a few cover bands, and even a folk band. I’ve also been heavily involved in live audio production and studio recording with my dad since about age 9. I’ve played instruments on and recorded, produced, mixed, and mastered many songs in many different styles for both others’ music and my own. I recently took an interest in Electronic music, and most of what I’m writing and working on now relates to that.

I have also begun dabbling in audio DSP (Digital Signal Processing). A few of my experiments have been used in various minor projects, though nothing is ready for public show yet.


Programming and Game Development

Some of the first games I played were Freddi Fish, Putt-Putt, and Fatty Bear’s Birthday Surprise. The games from my childhood that I would say were the most impactful are the Pokémon games for Gameboy, Legend of Zelda: Link’s Awakening and Ocarina of Time, and Sonic the Hedgehog 3. As I got older, the next group of most impactful games were America’s Army, Animal Crossing, and Super Smash Brothers.

Around that time came the most impactful game I’ve ever played, and the one that has stood as the best gaming experience I’ve had: Final Fantasy XI. It was the first game that I enjoyed living in more than real life. Everything about it inspired me an unbelievable amount. Together with the real-life friends I played it with, we promised each other that we would make games when we grew up.

Flash forward about 5 years. I start an online C++ tutorial, and I’m doing basic procedural programming in less than a month. I start a basic programming class and an introductory game programming course at a community college. As a final project, I create Baseborn with Jake Albano, who is now my partner in indie game dev crime. Since then, I’ve continued my work at community college, and created 6 small games for various game jams and school projects. You can play and read about most of them on this website.

As of my writing this, the games I have been playing and studying recently are the Deus Ex series, the Half-Life series, Katawa Shoujo, Bastion, Guild Wars 2, Dishonored, Journey, and various other games primarily obtained from Humble Bundles.


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